Hi! My name is Imad, I'm a software developer with an interest in graphics programming, game dev and making interactive articles on my website.

hi@imadr.me · twitter · github · ko-fi

Physically based rendering from first principles
Article Rendering
Raymarching explained interactively
Article Rendering Shaders
Rotations with quaternions
Article Math
How Apple's Liquid Glass (probably) works
Article Rendering Shaders
blaz · 3D engine written from scratch
C++ Engine Rendering
Procedural terrain generation
Procgen Rendering Shaders
Cross-platform window in C
Article
Color picker
Tool
Japanese learning tool
Tool